Soon after the Pre-order era, we’ll be observing motion gaming hitting the drawing rooms. Thanks to Microsoft’s Buttonless, Chordless controller, which uses player gestures, movements and voice to record instructions and play.

A daring move though as this could possibly evolve the current gaming atmosphere. Sony’s Motion controller, Move for PS3 will be seen battling with the Kinect (Ps3 Move – $49 Standalone and $99 sports pack, Microsoft Kinect – $149 Standalone and $299 with Xbox 360) .

I’ve loved Sony’s PS2 as it was a masterpiece of its times. But now, I think its time to evolve. Nintendo’s WII brought in a great new concept but it really did not work for me, especially living in Mumbai you really can’t expect huge drawing rooms and with one kick get my fish tank down. Hong Kong, Singapore and many other places are just the same, too little space so I don’t they could make it here.

Kinect is indeed promising, the ads atleast say so, “You are the controller”. Most of the Kinect Tech is based on PrimeSense’s (an Israeli company) technology . If you’ve read our posts before, it was popularly known by its codename, “Project Natal”.

The Good

The concept is fresh. Could possibly sell a lot and users would surely be happy. It’s getting rave reviews from all over the blogosphere. The bundled games, Kinect Adventures are a convincing and make a perfect mix. The controller makes way for multiuser usage.

The front of the controller has three cameras, RGB camera in middle along with the depth sensors. Imagine waving your hand to select a video to play, using your voice to control the gadget and dance in front of the camera to make the character dance. It’s got 60MB specially reserved for the motion controller. It’s got a automatic vertical tilt which tries to capture the most of human life possible in the frame.

VideoKinect’s a feature worth bidding for. A VGA camera with a Mic fitted in the controller make it possible. The Auto-Background noise cancellation feature is brilliant and cancels upto 70% of the noise.

The Bad

Requires you to be at least 6-8 feet away from the controller for this thing to work with no table or obstruction in between. Won’t be difficult for you lest your not some rich dad’s son. The User Interface needs a lot, a lot of improvement for sure.  A lot of tit bits here and there are required.

The camera software requires much improvement to battle it out in the low light conditions. Pricing should have still been a bit low compared to other controllers available in the market. Engadget has got a nice review too.